Majnism

Majnism is one of the oldest surviving belief systems in all of Terras. Although there is no central authority defining the system, Majnism has survived relatively unchanged for five hundred years. Majnism is characterized by an emphasis on fear and tenacity.

Majnism sees magic as one of the few tools for bettering life on the Great Chain.

The Majnin
Followers of Majnism are unique for their apathy for divinity. Instead, much of the philosophy focuses on the influence of the Majnin, neutral entities who bring both blessings and discord upon humanity. Instead of worshiping these beings, the Majnists use rituals in hopes of influencing the beings to do as they wish. In Majnism, the Majnin are not the allies or enemies of humanity, but more like aspects of nature to be taken advantage of or feared.

List of Majnin:
 * Ar'emeth, an entity of war.
 * Black Bile, an entity of disease.
 * The Great Serpent, an entity of expansion and storms.
 * Zolriloth, an entity of fire.
 * Meks, an entity of darkness.